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Reconfigure

Notoriously resistant to (for practical purposes, afraid of) change.

Trigger

Dec 24, 2005 [21:01]

Another year down. I remember thinking about how the years after 2000 would be (during my school days). A couple of days ago 4 of my relatives appeared online (all at once!), which was quite surprising to me. I had not seen them online for long (some like 'ever').

The absence of any messing with code at home is troubling me. Last week I tried out trigger. It did not work out-of-the-box. First it failed to start complaining about needing OpenGL 1.1 or below (Actually it said it wont for OpenGL > 1.1). After hard wiring that one came the terrain problem - segfault. It took some time to figure out that glDrawRangeElements was failing but glDrawElements worked. The most of last weekend was with playing that one - The physics is good (actually (too?) real). I got really worked up with one of the levels (the 'Pulp: Cars can fly' available at trigger homepage).

This week I wanted to try chaning the sun thingy for flightgear. I went right into the source code and found that no related code is there !! Most of it has been moved to Simgear. Now flight gear source just has flight sim stuff (kinda cool). The biggest discovery was the nasal thingy in Flightgear. FGFS has a virtual machine now (just like all those pro games - ID FPS family, Ultima (usecode)) and is in Simgear.

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More FGFS art

Dec 05, 2005 [12:16]

After loong time I got my hands on FGFS etc. (Watch Lemony Snickett's: A series of unfortunate events A movie. The 'etc' was inspired by Jim Carrey's 'something something something' statement. )

I added EGL to the bangalore scenery. Bizzare that I actually put it only when it has become my 'previous' office. I remember making an attempt to put in the Residency road office but too much detail blew my interest. By the time I got it to some shape it looked like some fancy hotel (on similar lines as the hotel that looks like a basket).

Check out the screenshots (also available from FlightGear page).

A Screen shot (Oh the PUB is in the background)
Another one (Look at the eatery).

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Flightgear after long

Dec 03, 2005 [12:51]

Its after quite a quiet period that I tried Flightgear (except once while checking the GeForce muscle when I got the new squarehead). So much has changed; Lot to unlearn and learn about the data file(s) (which has grown to 84 MB from the ~30 MB a couple of years ago). Things I noticed are:

I also visited X-Plane site and sorta felt sorry about it. They have beautiful rendering of the landscape. An enviable amount of detail in the terrain texture (*sob* when would I see that in Flightgear). Browsing through the flight-sim pages I also reached LO-MAC site. Another drool piece for me (*sigh* when would somebody make a combat-sim out of flightgear engine).

Watched Shawshank Redemption after its being in the movie hit list for (quite) some time. Moderately tickling, I would say. I had too much of an anticipation getting it (mostly from my friends' comments).

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Firefox release

Dec 02, 2005 [13:21]

I did not notice that Firefox 1.5 was out until I saw my colleague's firefox default page while telling him about setting the bypass proxy list and the way its to be copied from the IE settings. It was indeed a bit surprising as I had a feeling that its going to be out only in another 3 months time (don't ask me why). I'been using 1.5 beta(s) for like a couple of months.

Emacs news

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